The Lookouts short film directed by David Bousquet - making his narrative film debut - follows a young boy named Pehn (played by the young and talented Kelton Roney) who finds himself separated from his group of fellow ‘scouts’ within the dense woodland, and chased by the very thing they were attempting to hunt - a giant Basilisk.
In The Author's Opinion
What an impressive debut by David Bousquet and crew, who use the whole gamut of film techniques to bring this short monstrosity to life - you’d hardly believe this was his first attempt at such a thing. It’s clear David has an eye for capturing just enough of the Basilisk - akin to the classic Monster movies he’s surely inspired by - to have it not only completely sellable on film, but a believable threat on the hunt for poor Pehn.
With that final sequence rolling - with Pehn and the Basilisk locked in deadly combat - leaving it to the imagination of you the viewer, on how the rest of the story may unfold - like a small quench but leaving you hanging for more - which is clearly its intention. Whether some kind of bigger expansion of Lookouts comes to pass remains to be seen, but one thing is for certain; I’m sure we’ll be seeing a lot more of the talented cast and filmmakers going forward, and they should be extremely proud of what they have managed to put together with an immersive narrative film debut that already feels like work of veteran's - I can’t wait to see where they may go from here.
If you haven’t already, I’d highly recommend you also read through the entire Lookouts ‘Making Of’, where David Bousquet goes into great detail of every painstaking creation from beginning to end, that is a delightful read for anyone interested in the medium.
What did you think of Lookouts? Let us know in the comments below.
David Bousquet had thus bar been limited to commercial advertising work for brands such as Nike, Samsung and NBC Comcast.
David's wife - Kristin Bousquet - is the producer on Lookouts, and the business mind behind their RedGate Films production company.
The Basilisk monster required a mix of puppetry, modelling and CGI to bring it to life on screen.